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Switch API Compatibility Level to .NET 2.0

Currently, as we use Newtonsoft.JSON for saving and loading, you will need to change to using the full .NET 2.0 Api Compatibility Level rather than just using the  .NET 2.0 subset.

  • May prevent game data from loading correctly
  • May break the game in a build only version
  • Prevents build succeeding when building for Mobile OS's
Fix :
To switch from the subset to full .NET 2.0 first go to Edit > Project Settings > Player in the Unity Editor. 

Then scroll down to the configuration section and change the API Compatibility Level to .NET 2.0.

[Image: xBdM8Ai.png]

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