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Event Rotation Bug
#1
I started a cutscene event that triggers on collision, the first thing that happens is "Object move-to" which works fine, but then "Object rotate to position" winds up leaving the player character spinning in circles without ever moving on to the next part of the event. If I turn off "Smooth move" The character just doesn't rotate.

This problem isnt present if you clear player prefs. For some reason it only happens if you start in that scene.. the rest of the event works fine though.
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